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Features for OB  XML
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Donny_king

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Joined: 18/04/2006 14:22:37
Messages: 907
Location: Manchester , England
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Ok so I thought I'd make this thread about features that players/members would like to see in OB and for them to post their ideas.

This is not a post where you go "ok I want this" and Mikkel goes and does it, this post is about features you'd love to see in at some time or wish had been included in the current game or you'd like to see in the next version etc.

I don't want to see any moaning or disrespecting Mikkel about the state of the current build or peoples ideas (feature ideas) or anything like this so lets keep it nice and friendly/clean and try to compile a list of features that Mikkel can use to base ideas off. Hell you may even see some in the 3D or future updates of 2D but there is no promise like I said this isn't a request thread.

Ok so get posting and I will edit this post as a list for people to look through.

This message was edited 1 time. Last update was at 15/07/2007 05:46:16


[code]
/** Call this method when you want to play OB.*/
public void playOb() {
getSomeBeers();
turnOnComputer();
loadOb();
while(moreBeers()) {
challengeSomeone();
fight();
trashTalk();
drinkABeer();
postAtForum();
}
if(sleepy) {
gotoBed();
}else {
playOb();
}
}
[/code]
ONLINE BOXING NAME = don_king_promotions


menicaha behaniclo


[code]
/** Call this method when you are dealing with users.*/
stock HandleUsers()
{
for ( new i = 0, j = GetUsers(); i < j; i ++
{
if ( !IsUserConnected( i continue;
switch ( GetUserState( i
{
case USER_STATE_SPAMMER : RemoveUserPost( i;
case USER_STATE_IDIOT : WarnUser( i;
case USER_STATE_TOUGHGUY : LaughAtUser( i;
default : IgnoreUser( i;
}
}
return 1;
}
[/code]
Oscar

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Joined: 05/01/2007 15:36:43
Messages: 1488
Offline

Good idea Donny........

More customization options for your Boxer would be nice e.g more shorts/belt/boots colours and choice of glove colour.

This message was edited 2 times. Last update was at 15/07/2007 05:44:19


Oscar De La Hoya 1025 - 842

Donny_king

[Avatar]

Joined: 18/04/2006 14:22:37
Messages: 907
Location: Manchester , England
Offline

Thanks, it will benefit us all and help Mikkel build ideas for the game(s).

So like Tats, boot style and short styles you mean or do you mean facial and body types (or all lol).

What I'll do is when this gets going I'll compile a list in the main post like so:

* custom atire
* custom accessories
etc...

There is no promise that any of the features that we put forward will be included, it's just it gives Mikkel a good idea of what people would like to see in the games and it gives him ideas to go off.

[code]
/** Call this method when you want to play OB.*/
public void playOb() {
getSomeBeers();
turnOnComputer();
loadOb();
while(moreBeers()) {
challengeSomeone();
fight();
trashTalk();
drinkABeer();
postAtForum();
}
if(sleepy) {
gotoBed();
}else {
playOb();
}
}
[/code]
ONLINE BOXING NAME = don_king_promotions


menicaha behaniclo


[code]
/** Call this method when you are dealing with users.*/
stock HandleUsers()
{
for ( new i = 0, j = GetUsers(); i < j; i ++
{
if ( !IsUserConnected( i continue;
switch ( GetUserState( i
{
case USER_STATE_SPAMMER : RemoveUserPost( i;
case USER_STATE_IDIOT : WarnUser( i;
case USER_STATE_TOUGHGUY : LaughAtUser( i;
default : IgnoreUser( i;
}
}
return 1;
}
[/code]
Oscar

[Avatar]

Joined: 05/01/2007 15:36:43
Messages: 1488
Offline

Yeah just basically more colours for customizing shorts/boots and maybe more choices of hair/faces. Just to make people more individual

Oscar De La Hoya 1025 - 842

Donny_king

[Avatar]

Joined: 18/04/2006 14:22:37
Messages: 907
Location: Manchester , England
Offline

Yeah good idea, I like that.

A few things I'd like would be:

User profiles - This would be a seperate window that is activated by you right clicking the users name in the list and you'd be given a few options. You'd choose "user profile" and then you'd get a pop up that looked like:

Name
record
time played
style
avatar (pic of the fighter he chose)
location
average pings
......

Stats - Tyrant came up with an awsome idea some time ago about player attributes (like strength, speed etc). This would be a great addition IMO.

Lobby client additions - The above request about user profiles, more control over the chat like word filtering, ignore options, private messages, group chats, disable option, unique text colours and a choice of emoticons and colours for the clients skins/backgrounds etc.

Just a few so far.

[code]
/** Call this method when you want to play OB.*/
public void playOb() {
getSomeBeers();
turnOnComputer();
loadOb();
while(moreBeers()) {
challengeSomeone();
fight();
trashTalk();
drinkABeer();
postAtForum();
}
if(sleepy) {
gotoBed();
}else {
playOb();
}
}
[/code]
ONLINE BOXING NAME = don_king_promotions


menicaha behaniclo


[code]
/** Call this method when you are dealing with users.*/
stock HandleUsers()
{
for ( new i = 0, j = GetUsers(); i < j; i ++
{
if ( !IsUserConnected( i continue;
switch ( GetUserState( i
{
case USER_STATE_SPAMMER : RemoveUserPost( i;
case USER_STATE_IDIOT : WarnUser( i;
case USER_STATE_TOUGHGUY : LaughAtUser( i;
default : IgnoreUser( i;
}
}
return 1;
}
[/code]
Oscar

[Avatar]

Joined: 05/01/2007 15:36:43
Messages: 1488
Offline

Yeah stats would be amazing! It would add length to the game, also like the idea of profiles, one other thing would be if there was someway of making sure it was 1 account per person, maybe by making it require verification by email or just 1 account per IP.

Oscar De La Hoya 1025 - 842

Donny_king

[Avatar]

Joined: 18/04/2006 14:22:37
Messages: 907
Location: Manchester , England
Offline

Yes stats would add a lot to the game I agree, I'll try and find Tyrants post to show you how he thought it would be good.

The account thing is a good idea also, true records !!

I'll edit this with Tyrants post when I find it.

This post here

This message was edited 1 time. Last update was at 15/07/2007 06:18:06


[code]
/** Call this method when you want to play OB.*/
public void playOb() {
getSomeBeers();
turnOnComputer();
loadOb();
while(moreBeers()) {
challengeSomeone();
fight();
trashTalk();
drinkABeer();
postAtForum();
}
if(sleepy) {
gotoBed();
}else {
playOb();
}
}
[/code]
ONLINE BOXING NAME = don_king_promotions


menicaha behaniclo


[code]
/** Call this method when you are dealing with users.*/
stock HandleUsers()
{
for ( new i = 0, j = GetUsers(); i < j; i ++
{
if ( !IsUserConnected( i continue;
switch ( GetUserState( i
{
case USER_STATE_SPAMMER : RemoveUserPost( i;
case USER_STATE_IDIOT : WarnUser( i;
case USER_STATE_TOUGHGUY : LaughAtUser( i;
default : IgnoreUser( i;
}
}
return 1;
}
[/code]
Oscar

[Avatar]

Joined: 05/01/2007 15:36:43
Messages: 1488
Offline

Mikkel wrote:
Tyrant wrote:Just to capitalize off of what Sniper's concern is, I wanted to hint at styles as a possible feature in OB's future.

I have mentioned this a few times in the past. It would be nice to have styles at some point.

I am thinking three basic styles

Stylist
Boxer
Aggressor

---------------------------
Stylist may hold both gloves low, the power hand near chest and the jab hand by or below waist.

Boxer is what we currently have and/or holds both gloves up fairly high in a blocking position.

The aggressor holds both gloves near chin or chest and has somewhat of a low/squating stance.
---------------------------

of course more than just visual stance differences, they need simple advantages and disadvantages

----------------------------
Quickness (foot, lean and hand)
Power (hand and clinch strength)
Toughness (body, head, stamina)

Stylist: Ability to move and defend with ease and throw seamless punches. Can run out of gas by throwing a lot of speedy punches and doesn't react well to punches. - Best way to fight "POT SHOT, make them miss"

Quickness 5
Power 2
Toughness 3

Boxer: Good all around in speed and power. Can take a decent punch and dish out a decent punch. However does not have any major specialties so opponents will always know what to expect. Best way to fight - "BOX/JAB, mix it up"

Quickness 3
Power 3
Toughness 3

Aggressor: Has a great punch, can take a great punch and doesn't have to fight a perfect fight to win. Limited by slow hand and defense speed and can sometimes get too confident in toughness. Best way to fight "PUNCH, intimidate with pressure"

Quickness 2
Power 5
Toughness 4
---------------------------------------

That can obviously be tweaked with some sort of clearer points system. This is just an example.

It doesn't even have to include various stances. It could just be the same stances as we have now and fighters/players will have to figure out what their opponent's "style" is based on their experience in the ring.

Just something to think about.



Well Tyrant I hope it will cheer you up that all these things will come in
the 3D version. So far there's excatly these three styles and you can alternate between them by pressing the space button.




Sounds good!

Oscar De La Hoya 1025 - 842

goldenboy88


Joined: 30/01/2007 01:38:10
Messages: 953
Offline

.

This message was edited 1 time. Last update was at 16/10/2008 05:48:27

goldenboy88


Joined: 30/01/2007 01:38:10
Messages: 953
Offline

.

This message was edited 1 time. Last update was at 16/10/2008 05:48:39

 
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